DeckSight is a 1080P AMOLED display panel that drops into an LCD model Valve Steam Deck with no major modifications. DeckSight surpasses the stock LCD in almost every specification, making your games look sharper, more colorful, and with perfect black levels.
$130-140 for the screen
- Display Technology: AMOLED
- Size: 7” diagonal, 16:9 aspect (slightly shorter and wider than stock)
- Resolution: 1920 x 1080 (up from 1200 x 800)
- Color Depth: 10-bit, 1.07 billion colors (up from 8-bit, 16.7 million colors)
- Brightness: 800 nits
- Surface Options: Matte: Anti-glare and anti-fingerprint etched glass (similar to highest end stock LCD) Gloss: Anti-fingerprint coating (similar to 64 and 256 GB LCD models)
- Refresh Rate: 60 Hz (currently), may be improved in before release or with BIOS patch (likely 80-90 Hz)
- Contrast Ratio: > 1,000,000:1
- Compatibility: Valve Steam Deck (LCD models, 64 GB/256 GB/512 GB)
A drop-in low power OLED display upgrade for LCD model Steam Decks
DeckSight requires a custom BIOS
future updates may temporarily disrupt DeckSight functionality until re-flashing is performed.
So, not drop-in after all.
Hey! I know the guy working on this. Super cool, detail oriented guy.
I was about to say “look interesting, but I’m going to wait for reviews”, but it seems that I need to do that anyway:
[…] for the initial launch, CE compliance will not be pursued and DeckSight will not be available in EU countries that conform to CE
meh
Also, why do these replacement screens always insist on increasing the resolution?
The low res is one of the main reasons the Deck holds up as well as it does.
It’s easier to source a screen with a particular size that has standard resolution.
The steamdeck has a super awkward resolution that doesn’t fit into any standard aspect ratio. Which creates problems with some games.
If you want to play games on a lower resolution for performance reasons, you can always just to that. Games don’t need to run on the native resolution.
Playing a lower resolution on a screen that has a higher one will generally also make the image look nicer, as the DPI is higher. (just be careful and don’t scale to some weird fractional scales)
1280x800 is 16:10, a standard aspect ratio, and isn’t far from 16:9 at all. 720p (HD) is 1280x720
The steamdeck has a super awkward resolution that doesn’t fit into any standard aspect ratio. Which creates problems with some games.
Games don’t need to run on the native resolution.
Yeah they don’t. The Deck’s resolution is fine. Do you have any examples of games that don’t run well on the deck?
edit:
Playing a lower resolution on a screen that has a higher one will generally also make the image look nicer
No. Native resolution always looks better
Upscaling is available, and especially if the higher resolution is a clean 2x then doing it with minimal artifacts it’s quite easy
This may be feasible for WQHD, but upscaling from 960x540 > 1920x1080 doesn’t really sound like an upgrade from WXGA anymore.
Another problem is that while there are some 3D games that support internal upscaling (FSR etc), not every game has the option to scale the UI indepently so things look extremely small at higher resolutions. The games that support both should be an exception and look better on a higher DPI screen.
I do believe that you could either slightly increase the resolution and screensize to 1600x1000 or 1600x900, or just use a WQHD-screen so you can get clean 2x upscaling from 720p.
1080p is a terrible way to “upgrade” your Steam Deck.
The steam deck really can’t do 1080p, depends on what games of course but at 720 is where it functions best
That’s stupid. It’s not a console where settings are locked down. Sure, you probably can’t run a new AAA high fidelity game at 1080p, nor could you run it at native at max settings. There are tons of games out there, new and old, that it can easily run at 1080p, especially if you tweek settings. You can always choose to render at a lower resolution than native too if you want.
1080p would also be great for streaming from a desktop.