Yeah those time scales are crazy given the end product. Much of Starfield feels like something a smaller dev could have put together and thrown in early access without nearly as much time. I think generally we are seeing a lot of issues with game design by business committee (and Bethesda’s stupid engine is part of that, too).
Yeah those time scales are crazy given the end product. Much of Starfield feels like something a smaller dev could have put together and thrown in early access without nearly as much time. I think generally we are seeing a lot of issues with game design by business committee (and Bethesda’s stupid engine is part of that, too).