I wish all games would just let you save whenever you want to! Why is using checkpoints and auto saves so common?
At least add a quit and save option if you want to avoid save scumming.
These days I just want to be able to squeeze in some gaming whenever I can even if it’s just quick sessions. That’s annoyingly hard in games that won’t let you save.
I wonder what the reason for this is?
Fucking death stranding
To be fair, Kojima games are primarily vehicles for cut-scene delivery. Gameplay is a bonus.
You can pause during cutscenes. Just finished it yesterday, and certainly needed it because some of those suckers are 30 minutes long.