Capcom have rolled out an update to MONSTER HUNTER RISE, and sadly it has broken it on Steam Deck. As they continue attempting to change their DRM in older games.
Yes and no, I think some DRM was required to get game publishers to even consider digital distribution. Also Steam’s DRM is entirely optional, many games use steam for distribution without any DRM.
I’m not talking about other publishers. I’m talking about Valve. Steam was invented as a way to distribute Valve’s games with DRM.
If Valve didn’t want DRM they simply wouldn’t allow it in their store. But they’d be shooting themselves in the foot because virtually every publisher wants it.
And it worked so well that people actively define DRM to include “Except for what Valve does”
As someone who “fought in the DRM wars” it is infuriating. But I have long since given up on convincing people that Steam’s user based authentication for the purpose of downloading (and now uploading, since network transfers) game files is DRM.
Yes and no, I think some DRM was required to get game publishers to even consider digital distribution. Also Steam’s DRM is entirely optional, many games use steam for distribution without any DRM.
I’m not talking about other publishers. I’m talking about Valve. Steam was invented as a way to distribute Valve’s games with DRM.
If Valve didn’t want DRM they simply wouldn’t allow it in their store. But they’d be shooting themselves in the foot because virtually every publisher wants it.
And it worked so well that people actively define DRM to include “Except for what Valve does”
As someone who “fought in the DRM wars” it is infuriating. But I have long since given up on convincing people that Steam’s user based authentication for the purpose of downloading (and now uploading, since network transfers) game files is DRM.