I’m very hype for all the changes to Chain Lightning sorc! We might finally be rolling with the big boys now. We’ve got:
2 more jumps on the boingboing aspect, which gives aoe damage, single target damage, mana regen, and crit chance/bonus damage from skill mods
mana aspect now grants you mana from everything struck, not just yourself, and will feel the way it does fighting a boss with it currently
tons more Dr from glyphs
Vyr’s mastery damage buff is now 15% instead of 10%, and has an aspect to make you take reduced damage from close enemies
Temerity rework is a great choice for sorcs now
Omnipower’s mana consumption will now count towards things that care about mana consumption, like the passive that gives you DR per 100 mana used, or chain lightning enchantment
Omnipower will also only consume the mana needed to add extra projectiles, it won’t totally drain your mana pool, making the build much smoother to play
Overall, I think these changes will free up 8-11 4-7 talent points for the standard CL build that uses CE to regenerate mana, plus probably some paragon board gains if we can drop the mana gain on stun legendary node
I literally rolled another sorc (original on eternal) just to try these changes out. I had vowed no sorc until more build diversity, but the notes look promising.
Agreed that these changes look exciting! Wish they’d come sooner for my sorc on the eternal realm though…
Not sure it’ll free up THAT many talent points, but even half of that would be pretty good. Overall smoothing out of the gameplay so you don’t have to min-max just to be mid-tier is a great thing.
You might’ve been right the first time; I don’t have builds or the talent tree memorized. I was just going off feelings/intuition and it wasn’t based on facts. Regardless, extra points to spend elsewhere is great!
I’m very hype for all the changes to Chain Lightning sorc! We might finally be rolling with the big boys now. We’ve got:
Overall, I think these changes will free up
8-114-7 talent points for the standard CL build that uses CE to regenerate mana, plus probably some paragon board gains if we can drop the mana gain on stun legendary nodeI literally rolled another sorc (original on eternal) just to try these changes out. I had vowed no sorc until more build diversity, but the notes look promising.
Make sure not to finish the seasonal quest line until you farm up a few good Omnipower hearts!
Agreed that these changes look exciting! Wish they’d come sooner for my sorc on the eternal realm though…
Not sure it’ll free up THAT many talent points, but even half of that would be pretty good. Overall smoothing out of the gameplay so you don’t have to min-max just to be mid-tier is a great thing.
Oops, you’re right, it’s actually 4-7. I’m not sure where I was getting the last set of 4 points from
You might’ve been right the first time; I don’t have builds or the talent tree memorized. I was just going off feelings/intuition and it wasn’t based on facts. Regardless, extra points to spend elsewhere is great!
I think it comes down to if you want to spec out of chance to stun with shock skills
These changes are what may have me play Sorc next instead of Rogue after my Druid. I love chain lightning.
Make sure not to finish the seasonal quest line until you farm up a few good Omnipower hearts!