Sorry if this is redundant, I didn’t see another thread focused on reactions to the game itself (just the Pokemon-ripoff news cycle).
I tried it on GamePass thinking, why not - might as well see how overhyped it is. And unexpectedly, I put in about 8 hours this weekend.
Despite some rough edges and some very clear inspiration, I am actually enjoying it. It has a very satisfying gameplay feedback loop and is an overdue (if involuntary) “modernization” of the basic monster-collector format.
I’m still not sure if I’m just enjoying exploring a new world and gameplay style.
I actually agree that the game progression is just fast enough to not close it - but it’s really interesting way of putting it, because to me, that would be a great sign that the devs had properly calibrated how to keep the player interested and keep you feeling like “just ten more minutes” for hours.
That’s fair.
To me, it feels kinda cynical of the developers, like how a lot of GaaS trickle thins out just fast enough to not destroy their userbase. I prefer a little bit more reward as I play through, while obviously maintaining a slow enough pace that it feels like there’s reason enough to continue playing.
Different strokes though.