Baldur’s Gate 3 isn’t the first successful attempt to marry cinematic aspirations with the traditional branching narratives and simulationist world-building of CRPGs. 2009’s Dragon Age: Origins had a very similar mission statement, offering a spiritual successor to BioWare’s earlier Baldur’s Gate titles long before Larian took us back to the titular city (and its surrounding areas).
Dragon Age: Origins and it’s expansion are still my favourite game of all time. I still absolutely love the origin stories. The other entries of the series could never quite catch what made the first one great.