Baldur’s Gate 3 isn’t the first successful attempt to marry cinematic aspirations with the traditional branching narratives and simulationist world-building of CRPGs. 2009’s Dragon Age: Origins had a very similar mission statement, offering a spiritual successor to BioWare’s earlier Baldur’s Gate titles long before Larian took us back to the titular city (and its surrounding areas).

  • VCTRN@programming.dev
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    1 year ago

    I didn’t even finish it. And you’re right, a mediocre game doesn’t teach the developers any lessons.

    • BarrelAgedBoredom@beehaw.org
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      1 year ago

      I forced myself to finish it. It’s just mass effect 1 but awful. That said, if they just wanted to restart Andromeda and pretend the first one never existed, I’d give it a shot. There’s so much potential in the idea but it was squandered in every possible way