We’ve cooked up some statistics highlighting data from the opening weekend following launch and prepared a handy infographic outlining player choices, actions, deaths, and the like. Some inspiration as we head into our second weekend, if you will.

  • kyub@discuss.tchncs.de
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    1 year ago

    Though the early game is hardly important, because it’s always easy. Like a tutorial area. In pretty much all games. Mid- and end-game proficiency is much more important.

    • stopthatgirl7@kbin.socialOP
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      1 year ago

      I’d argue early game is very important, because if people are having a rough time at the start, they quit and never get to mid and end game.

      • dawnerd@lemm.ee
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        1 year ago

        I wish more games were smarter about difficulty. If a player keeps losing have an option to reduce it a bit. Not everyone likes to/has time to retry grind until we get a good rng.