I’m getting a weird issue with steam on my desktop running endeavourOS with qtile, where steam starts and then immediately closes. I’ve been trying to figure out why this happens, but all of the solutions I could find from googling errors have said to uninstall xdg-desktop-portal or flatpak, but neither of those things worked for me, nor did running steam with the -no-cef-sandbox or -vgui. It’s also worth noting that steam boots perfectly fine on my laptop (endeavourOS + KDE).
Here’s the result from running steam:
steam.sh[60179]: Running Steam on endeavouros rolling 64-bit
steam.sh[60179]: STEAM_RUNTIME is enabled automatically
setup.sh[60253]: Steam runtime environment up-to-date!
steam.sh[60179]: Steam client's requirements are satisfied
[2023-07-09 12:18:01] Startup - updater built Jun 21 2023 21:17:38
[2023-07-09 12:18:01] Startup - Steam Client launched with: '/home/[username]/.local/share/Steam/ubuntu12_32/steam'
07/09 12:18:01 Init: Installing breakpad exception handler for appid(steam)/version(1687386907)/tid(60314)
Looks like steam didn't shutdown cleanly, scheduling immediate update check
[2023-07-09 12:18:01] Loading cached metrics from disk (/home/[username]/.local/share/Steam/package/steam_client_metrics.bin)
[2023-07-09 12:18:01] Failed to load cached hosts file (File 'update_hosts_cached.vdf' not found), using defaults
[2023-07-09 12:18:01] Using the following download hosts for Public, Realm steamglobal
[2023-07-09 12:18:01] 1. http://media.steampowered.com, /client/, Realm 'steamglobal', weight was 1, source = 'baked in'
[2023-07-09 12:18:01] Checking for update on startup
[2023-07-09 12:18:01] Checking for available updates...
[2023-07-09 12:18:01] Downloading manifest: http://media.steampowered.com/client/steam_client_ubuntu12
[2023-07-09 12:18:01] Manifest download: send request
[2023-07-09 12:18:02] Manifest download: waiting for download to finish
[2023-07-09 12:18:02] Manifest download: finished
[2023-07-09 12:18:02] Download skipped: /client/steam_client_ubuntu12 version 1687386907, installed version 1687386907, existing pending version 0
[2023-07-09 12:18:02] Nothing to do
[2023-07-09 12:18:02] Verifying installation...
[2023-07-09 12:18:02] Performing checksum verification of executable files
[2023-07-09 12:18:02] Verification complete
(process:60314): GLib-GObject-CRITICAL **: 12:18:02.475: g_object_ref: assertion 'G_IS_OBJECT (object)' failed
(process:60314): GLib-GObject-CRITICAL **: 12:18:02.475: g_object_unref: assertion 'G_IS_OBJECT (object)' failed
XRRGetOutputInfo Workaround: initialized with override: 0 real: 0xec817db0
XRRGetCrtcInfo Workaround: initialized with override: 0 real: 0xec816500
GetWin32Stats: display was not open yet, good
Loaded SDL version 3.0.0-1782-g214d5daa3
(steam:60314): Gtk-WARNING **: 12:18:02.549: Unable to locate theme engine in module_path: "adwaita",
(steam:60314): Gtk-WARNING **: 12:18:02.549: Unable to locate theme engine in module_path: "adwaita",
/usr/share/themes/Arc-Dark/gtk-2.0/main.rc:1090: error: unexpected identifier 'direction', expected character '}'
/usr/share/themes/Arc-Dark/gtk-2.0/apps.rc:91: error: unexpected identifier 'direction', expected character '}'
GetWin32Stats: display was not open yet, good
steamwebhelper.sh[60356]: Runtime for steamwebhelper: defaulting to /home/[username]/.local/share/Steam/ubuntu12_64/steam-runtime-heavy
steamwebhelper.sh[60356]: glibc >= 2.34, partially disabling sandbox until CEF supports clone3()
CAppInfoCacheReadFromDiskThread took 0 milliseconds to initialize
Failed to init SteamVR because it isn't installed
Assertion 'device' failed at src/libsystemd/sd-device/device-private.c:103, function device_get_tags_generation(). Aborting.
crash_20230709121803_27.dmp[60547]: Uploading dump (out-of-process)
/tmp/dumps/crash_20230709121803_27.dmp
/home/[username]/.local/share/Steam/steam.sh: line 798: 60314 Aborted (core dumped) "$STEAMROOT/$STEAMEXEPATH" "$@"
crash_20230709121803_27.dmp[60547]: Finished uploading minidump (out-of-process): success = yes
crash_20230709121803_27.dmp[60547]: response: CrashID=bp-84664b98-84d4-4b31-8857-26fff2230709
crash_20230709121803_27.dmp[60547]: file ''/tmp/dumps/crash_20230709121803_27.dmp'', upload yes: ''CrashID=bp-84664b98-84d4-4b31-8857-26fff2230709''
Edit: Also not sure if there’s a better community to ask this in since this one seems to be mostly about news, I can ask elsewhere if this is the wrong community for debugging/help questions
Edit 2: I realized I didn’t specify, but my system has a Ryzen 7 5700x/RX 5700XT so it isn’t an issue with Nvidia drivers
Edit 3: Not sure why I put “Arch” in the title, just realized the mistake and fixed it. I’m on EndeavourOS, which is arch-based but obviously not the same thing.
Final Edit: Thanks for the help everyone! Installing the lib32-libnm
package fixed it for me. If that doesn’t work for others, maybe try installing the flatpak version of steam, since that version was launching for me also
I just installed it through pacman. I’m contemplating moving over to the flatpak version but I really don’t want to have to redownload all of my games
You don’t have to redownload all your games. I just switched to the flatpak this past month, here’s what I did:
Leave steam installed natively, install the flatpak alongside it, using flatpak steam, open the root of the library folder (should be steamapps), then find the corresponding folder from the native install and recursively hardlink all the files from the native install’s steamapps folder to the flatpak’s steamapps folder. Quit steam and reopen and all your games should be detected.
It’ll need to “update” basically all of them for at least a second to verify the files and it might need to re-process Vulkan shaders, but that’s it.
how do I hardlink files? I’ve been using linux for a few years but I’ve never really used links before for files. This seems to be the best strategy because everything else hasn’t worked so far
cp -lr <src> <target>
That command should do it
cp is the copy paste CLI tool. -l (it’s a lowercase L) flag tells it to make a hard link instead of a second copy of the data itself on the disk. The -r flag tells it to recurse, so “do this copy operation on everything in every folder under the top level directory I hand you to copy”
Thanks for this! I ended up fixing the local steam install (ended up being a network manager problem with steam) but I’ll keep this in mind because I’ll probably want to switch to the flatpak version in the future anyway
Eh, honestly, since Steam updates itself you’re probably fine without the flatpak unless you have a reason to need it.