Just because a 3060ti is technically capable of ray tracing doesn’t mean I want you to keep turning it on every time the driver gets an update.
Just because a 3060ti is technically capable of ray tracing doesn’t mean I want you to keep turning it on every time the driver gets an update.
subsurface scattering, indirect lighting, soft shadows, reflections, caustics
I’m pretty sure we can do subsurface quite good without rays no?