Functions great. I just wish the UI was a bit nicer in terms of look and how things are arranged (there’s some redundancy and strange placements). Though I did read on the Discord that some of the devs wanted to rewrite the UI code in Qt’s QML, so maybe that would coincide with some UI changes.
Yes, we are planning a qml rewrite, this will likely take a while to fully release, it’s not next version since it would basically be an entire rewrite if I understand our plans correctly. This means that we would have significant changes in the ui and hopefully for the better, I agree the current is subpar.
I’ll be working on rewriting the website and documentation framework before 10.0 then I’ll start some mockups for our new qml design.
There’s a couple other neat things that have been discussed that may be possible with a qml rewrite (no plans yet) such as compiling to mobile. Main benefits are responsiveness and consistency that can be achieved as well as cleaning up many things from the aging codebase since it would likely be a full rewrite.
Bit of a leftover from MultiMC, but functionally has always been far far ahead of other mod managers, including Mojang’s terrible attempts. Unfortunately I quit MC for quite a while before all the drama with the developer so I never really had much use for Prism Launcher.
Functions great. I just wish the UI was a bit nicer in terms of look and how things are arranged (there’s some redundancy and strange placements). Though I did read on the Discord that some of the devs wanted to rewrite the UI code in Qt’s QML, so maybe that would coincide with some UI changes.
Yes, we are planning a qml rewrite, this will likely take a while to fully release, it’s not next version since it would basically be an entire rewrite if I understand our plans correctly. This means that we would have significant changes in the ui and hopefully for the better, I agree the current is subpar.
I’ll be working on rewriting the website and documentation framework before 10.0 then I’ll start some mockups for our new qml design.
There’s a couple other neat things that have been discussed that may be possible with a qml rewrite (no plans yet) such as compiling to mobile. Main benefits are responsiveness and consistency that can be achieved as well as cleaning up many things from the aging codebase since it would likely be a full rewrite.
Bit of a leftover from MultiMC, but functionally has always been far far ahead of other mod managers, including Mojang’s terrible attempts. Unfortunately I quit MC for quite a while before all the drama with the developer so I never really had much use for Prism Launcher.