Light No Fire is a game about adventure, building, survival and exploration together. Set on a fantasy planet the size of Earth, it brings the depth of a rol...
I’m quite excited to see what comes of this. With the amount of stuff to do in No Man’s Sky, I’m interested what other systems, aside from procedural generation and base building, they will transfer over to this high fantasy genre. The dragonflight mechanic seems similar to how the starships steer, although more refined to a natural looking way of flying.
I’m quite excited to see what comes of this. With the amount of stuff to do in No Man’s Sky, I’m interested what other systems, aside from procedural generation and base building, they will transfer over to this high fantasy genre. The dragonflight mechanic seems similar to how the starships steer, although more refined to a natural looking way of flying.