Pikmin 4 is built on Unreal Engine, so it’s already something of a unicorn in Nintendo’s library.
Pikmin 4 is built on Unreal Engine, so it’s already something of a unicorn in Nintendo’s library.
But those unions are negotiating against employers who have immense market power. State governments essentially have the last word on teachers’ salaries, and a lot of the country has consolidated to the point where there are only 1-3 major hospital networks in any area.
Without the ability to switch employers for better pay, the unions are the only way that those professions have to improve their pay and working conditions. (This may explain why travel nurses get much better pay than most nurses.)
They stopped publishing youth unemployment because it was useless data, the job of the youth is to become educated, not to work in the economy. Having a low youth unemployment means your youth are either not getting educated, or are being forced to work during their education.
At least in the US, unemployment is almost always defined defined as people who want to work but can’t find work. Students are generally excluded.
Not sure how I forgot Stardew. I also have two copies.
Nintendo’s exclusives are where the Switch really shines. Unfortunately, they’re expensive. I’ll echo the DekuDeals recommendation for finding sales.
Other Nintendo titles that are worthwhile, aside from the obvious Breath of the Wild and Tears of the Kingdom and depending on your tastes:
There are also tons of great indie games that play well on Switch (especially handheld):
Into the Breach’s soundtrack is also outstanding, by the same composer for the same developer.
I’m extrinsically motivated, but my definition of “extrinsic” is pretty loose. I’ll do things that aren’t necessary to beat the game (I don’t even need the game to be “beatable”). As long as I’m finishing something and getting a reward for it, I’m content.
I’m having a great time doing side content in Tears of the Kingdom: completing as many shrines and side quests as I can, hoarding materials for armor upgrades, etc. Those are optional objectives that you can truly complete. However, I don’t spend much time experimenting with Ultrahand.
Similarly in Minecraft, I liked accumulating resources in survival mode, but I bounced off of creative mode.
EDIT: apparently my Lemmy app went haywire and posted this about 8 times. Very sorry.
Out of those, application performance class is the one you want. Even better is a real-world random read benchmark.
That 25.6 GB/s memory bandwidth is apparently the Switch’s bottleneck.