DrPop@lemmy.mltoTechnology@lemmy.world•Why a kilobyte is 1000 and not 1024 bytesEnglish
3711·
10 months agoI know it’s already been explained but here is a visualization of why.
0 2 4 8 16 32 64 128 256 512 1024
I know it’s already been explained but here is a visualization of why.
0 2 4 8 16 32 64 128 256 512 1024
I thought systems like this already exist in some games? Adaptive difficulty which is a thing most people won’t notice. Speedruns of games that implement this system even do actions to counter this for speed and ease of gameplay.
I just don’t see the point in upgrading every new release anyway, or even buying the most expensive one. I’ve had my gigabyte Rx 570 for several years and I can play Baldurs Gate 3 full settings with no issues. Maybe I haven’t tasted 120 fps but I’m just happy I can play modern games. When it comes time to get a new graphics card, which may be soon since I am planning to build my wife’s PC, maybe then I’ll see what’s going on with the higher end ones. Maybe I’m just a broke ass though.