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Yeah, I manage the infrastructure for almost 150 WordPress sites, and I moved them all to ARM servers a while ago, because they’re 10% or 20% cheaper on AWS.
Websites are rarely bottlenecked by the CPU, so that power efficiency is very significant.
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Google is buying your data, not selling it. They use it to make their ad platform more effective, and selling the data would just help their competitors.
The NSA does collect data from third parties like Google, but not just anyone can buy it from them.
Most problems I’ve seen between Nvidia and Linux were caused by Wayland. If you’re using Fedora with Gnome (the default) then you can try hitting the gear icon when logging in and choosing “gnome on xorg” (screenshot). That might help with the drivers.
For any other issues, Mint might be easier just because it’s based on Debian, which is immensely popular. It’s more of a well beaten path, and there’s probably more help online for any issues you run into.
If your connection is stable, the latency will more or less be the same, but TCP will consume more bandwidth because of acknowledgement packets, making it harder to keep your connection stable.
On an unstable connection, TCP latency will skyrocket as it resends packets, while UDP will just drop those packets unless the game engine has its own way of resending them. Most engines have that, but they only do it for data that is marked as “important”. For example using an item is important, but the position of your character probably isn’t, because it’ll be updated on the next tick anyway.
Blargerer is probably saying that because the Mastodon post OP linked to says “In 2016 the EU Commission confirmed in writing that adblock detection requires consent.”
That, in turn, is probably referring to a letter received from the European Commission by the same person, which you can see here: https://twitter.com/alexanderhanff/status/722861362607747072
It’s not exactly a “ruling”, but it’s still pretty convincing.
That’s pretty much it. Apparently the format optionally supports compression and even transparency, but last time I used paint it didn’t do any of that, which is why the files were so massive.
Well yeah, they’re just blocking known fingerprinting services. If you use a tool that they don’t recognize, it’ll still work, but their approach will still block the big companies that can do the most harm with that data.
The only alternative is probably to disable WebGL entirely, which isn’t a reasonable thing to do by default.