Squadron 42 is the single player campaign of Star Citizen, that is supposed to launch as a separate game. It’s basically a small portion of Star Citizen, but with a story and ending. I’m still not confident; waited too long for that.
Squadron 42 is the single player campaign of Star Citizen, that is supposed to launch as a separate game. It’s basically a small portion of Star Citizen, but with a story and ending. I’m still not confident; waited too long for that.
https://en.wikipedia.org/wiki/Duke_Nukem_Forever
https://www.guinnessworldrecords.com/world-records/most-protracted-game-development/
I assume that the reason that the Guiness Book of World Records doesn’t accept Beyond Good and Evil 2 is that they probably require an actual release.
https://en.wikipedia.org/wiki/Beyond_Good_and_Evil_2
But there is a big difference to all those games: Star Citizen (and therefore Squadron 42) is backed and payed by customers already.
And in SC’s case, in their hands.
I’ve been playing it with my wife for years, so it rankles me when people show up with the “will it ever release!?” takes. Go play it and see for yourself; they have free-fly events every quarter, so you don’t even have to buy anything.
“Will Eve Online ever release? They haven’t shown us any progress on Walk In Stations in years!” /s
Eve is a feature-rich and (most importantly) complete game they add things to. It’s not the same thing.
It wasn’t in 2003, when it released. Very few MMOs are.
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Yet I suspect that if SC released now as a 1.0, and then continued to add stuff for 20 more years in order to reach a comparable number of game systems as Eve has now, you’d be critical of it.
I doubt you played Eve back then (if at all), but it had fewer game systems than SC has now.
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Compared to plenty of other AAA games? In terms of game loops, yeah absolutely.
What gameloop was that? There was no endgame back then. There was mining, manufacturing, and combat. That was about it. But I’m sure you in all your infinite knowledge and totally-not-just-talking-out-your-bum experience with Eve know that, right?
I’ll copy from another of my comments:
This is an absolute gas. Other people in here talking about how AAA games all release incomplete nowadays, so they don’t trust that SC will be complete on release, and you in here going, “no guys, games that are released ARE complete, and ones that aren’t released aren’t.” I’m not claiming SC is complete, but claiming that a game saying it’s released is the arbiter of it having a complete experience is just hilarious.
To be fair, it’s a $45 game.
Has there even been video or screenshots of BG&E2 to prove it has even been in development at all? I thought it was simply a joke or a rumor since I haven’t seen anything even being shown off.
So far I believe there have only been 3 or 4 pieces of media related to it. The 2008 car breakdown teaser, the gameplay teaser shortly after where she’s running along the rooftops, then the 2018 trailer with the monkeys or whatever and like a gameplay overview or something around that time. There hasn’t been anything of note since 2018 (i think) and I believe the creative director actually died this year.
It’s basically the most cursed project in gaming at this point. Very disappointing too. BG&E was an absolute masterpiece.
Ubisoft has a promo video on their website. No gameplay, but I assume that they aren’t gonna pay what it’d take to make that as a joke.
https://www.ubisoft.com/en-us/game/beyond-good-and-evil-2
https://www.theverge.com/2023/1/16/23557146/beyond-good-and-evil-2-not-canceled-development-hell
It sounds a lot less like a joke and more like enormous project management problems.
The Guinness Reason is actually because Beyond Good & Evil 2 was teased in 2008 as a prequel to a game from 2003, while Star Citizen was known in 2012. Both haven’t released.